On out of stock, I was in charge of every animation of the game. It is more than 70 animations in total, across different characters and rigs. I also worked on posing for communication assets and renders for the game!
I especially liked working on our clients archetype animations as they greatly evolved from our first demo, with their own personnality.
Their meshes and textures as well as the stock guy were created by :
https://www.artstation.com/orvale
Some animations are just for environmental purpose but they were so much fun to create and imagine so that our environment seams more dynamic!
Player's animations
Stock guy's animations
Our Alpha models and animations evolved a lot during summer
Grandpa's animations
He falls if the store isn't clean
Fashionista's animations
She gets angry real fast
Mama's animations
She takes a lot of article for the whole family
Kid' animation
He likes to steal and play with objects in the level design
Basic client's animations
Out of Stock! Release Trailer
with all animations in game settings